This article will address the topic of 100ft Robot Golf, which has been the subject of interest and debate in various areas. Since time immemorial, 100ft Robot Golf has aroused the curiosity and intrigue of humanity, generating both admiration and controversy. Throughout history, 100ft Robot Golf has played a significant role in society, influencing the way people relate to and perceive their environment. In this sense, it is essential to thoroughly analyze and understand the multiple facets of 100ft Robot Golf, with the aim of expanding our knowledge and vision of the world around us. In this way, we aim to shed light on the various implications and repercussions that 100ft Robot Golf has had and continues to have today.
| 100ft Robot Golf | |
|---|---|
| Developer | No Goblin |
| Publisher | No Goblin |
| Designers |
|
| Programmer | Dan Teasdale |
| Artists |
|
| Engine | Unity |
| Platforms | PlayStation 4 PlayStation VR Windows |
| Release | October 10, 2016
|
| Genre | Sports |
| Modes | Single-player, multiplayer |
100ft Robot Golf is a 2016 sports video game developed and published by No Goblin. In the game, players control mechas and must race to shoot a golf ball into a hole. 100ft Robot Golf was released in October 2016 for PlayStation 4 and PlayStation VR and in March 2017 for Windows. The game was met with a mixed reception.

Players choose from a number of mechas to play through golf courses with. Each mecha has different abilities and gameplay mechanics for hitting the ball.[1] As opposed to traditional golf, all players play at the same time, with the goal of getting their ball into the hole first.[2] Players can demolish buildings,[2][3] block opposing shots with their mecha, and attack other competitors. In-game commentators (Justin, Griffin, and Travis McElroy) spectate the players' actions.[4]
Indie studio No Goblin previously developed Roundabout in 2014.[4] During a Let's Play of Neo Turf Masters,[5] a member of No Goblin mentioned that a game having mechas play golf in space was never made before.[6]
According to the co-founder of No Goblin, Dan Teasdale, the studio took anime from the 1970s and 1980s and "overdubbed it".[7] Teasdale helped to develop Rock Band and Destroy All Humans!.[7] No Goblin initially produced the in-game commentary themselves;[8] however, they ultimately decided to commission the McElroy brothers because they needed people "way funnier than ".[7]
Sony requested the studio to port 100ft Robot Golf to the PlayStation VR (PS VR).[9] During the PlayStation Experience 2015 opening keynote, 100ft Robot Golf was announced for the PS VR[10] and PlayStation 4 (PS4), stating that the game would be published by 2016.[11] No Goblin released 100ft Robot Golf for PS4 on October 10, 2016,[12] and for PS VR on October 13.[13] After the studio improved the graphics and writing, the game was released for Microsoft Windows on March 16, 2017.[4]
The game has received "mixed or average" reviews, holding an aggregated score of 56 on Metacritic.[14] On OpenCritic, the game has a "weak" approval rating of 0%.[15][16][17][18][19][20][21]
| Aggregator | Score |
|---|---|
| Metacritic | 56/100[14] |
| OpenCritic | 0% recommend[15] |
| Publication | Score |
|---|---|
| Destructoid | 4/10[19] |
| GameSpot | 5/10[17] |
| IGN | 5/10[18] |