1996 in machinima

Today, 1996 in machinima is a topic that has captured the attention of millions of people around the world. With its impact on modern society, 1996 in machinima has become a point of discussion in numerous fields, from politics and economics to popular culture and technology. With such a significant impact, it is crucial to understand the implications and ramifications of 1996 in machinima in our daily lives. In this article, we will further explore 1996 in machinima and its influence on different aspects of society, offering an informed and relevant perspective on the topic.

The following is a list of notable machinima-related events in the year 1996. These include the release of id Software's first-person shooter computer game Quake. This game was used to create the first machinima works later that year.

Events

  • May 31 – id Software released Quake.

Notable machinima releases

Notes

  1. ^ Quake.
  2. ^ Marino, 21.
  3. ^ Heaslip, October 26 – November 1.
  4. ^ Heaslip, November 2–8.
  5. ^ Heaslip, November 30 – December 6.
  6. ^ Heaslip, December 7–13.

References

  • Heaslip, Stephen (November 1, 1996). "Blue's Quake News October 26 – November 1, 1996". Archived from the original on August 14, 2006. Retrieved August 7, 2006.
  • Heaslip, Stephen (November 8, 1996). "Blue's Quake News November 2–8, 1996". Retrieved August 7, 2006.
  • Heaslip, Stephen (December 6, 1996). "Blue's Quake News November 30 – December 6, 1996". Retrieved August 7, 2006.
  • Heaslip, Stephen (December 13, 1996). "Blue's Quake News December 7–13, 1996". Retrieved September 1, 2006.
  • Marino, Paul (2004). 3D Game-Based Filmmaking: The Art of Machinima. Scottsdale, Arizona: Paraglyph Press. ISBN 1-932111-85-9.
  • "Quake". GameSpot. CNET Networks, Inc. Retrieved August 7, 2006.