This article will address the topic of 2D plus Delta, which has become relevant in various areas of today's society. Since its emergence until today, 2D plus Delta has aroused the interest of specialists, researchers and the general public, due to its impact and repercussion on different aspects of daily life. Along these lines, the different facets and dimensions that 2D plus Delta encompasses will be analyzed, as well as its implications and challenges in the current context. Likewise, various perspectives and approaches that have emerged around 2D plus Delta will be reviewed, with the aim of enriching the debate and providing a comprehensive vision of this phenomenon.
This article relies largely or entirely on a single source. (January 2025) |
2D Plus Delta (also called 2D+Delta) is a method of encoding a 3D image and is listed as a part of MPEG2 and MPEG4 standards, specifically on the H.264 implementation of the Multiview Video Coding extension. This technology originally started as a proprietary method for Stereoscopic Video Coding and content deployment that utilizes the left or right channel as the 2D version and the optimized difference or disparity (Delta) between that image channel view and a second eye image view is injected into the video stream as user data, secondary stream, independent stream, enhancement layer or NALu for deployment. The Delta data can be either a spatial stereo disparity, temporal predictive, bidirectional, or optimized motion compensation.[1]
The technology was originally filed for world-wide intellectual property protection via WIPO in 2003. The patent statements were submitted to ISO in 2007, and listed as part of the MVC standard in 2008. The technology is now an open standard that is available for licensing and usage.[citation needed]
The MVC initiative was started in June 2006.
The resulting video stream has the following characteristics:[citation needed]
2D Plus Delta has been listed at ISO/ITU/IEC/MPEG2/MPEG4/MVC initiatives.
There are two ways for stereoscopic 3D deployment of content to the home (3D television):