Today, ACM/IEEE Virtual Reality International Conference is a topic that interests a wide spectrum of people. From scholars of the subject to the general public, ACM/IEEE Virtual Reality International Conference has captured attention and has become an object of debate and reflection. With a significant impact in different areas, ACM/IEEE Virtual Reality International Conference has generated a wide range of opinions and has sparked interest in exploring its various facets. In this article, we will explore ACM/IEEE Virtual Reality International Conference and its implications in depth, with the aim of shedding light on this topic that is so relevant today.
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| ACM/IEEE Virtual Reality International Conference | |
|---|---|
| Abbreviation | VRIC |
| Discipline | Virtual reality |
| Publication details | |
| Publisher | ACM |
| Frequency | annual |
The ACM Virtual Reality International Conference (VRIC) is an annual conference on virtual reality organized by the Association for Computing Machinery. Papers are on a variety of topics, such as mixed reality, human-computer interaction, 3D interaction evaluation, and image analysis. Its proceedings are published in the ACM Digital Library.[1] It is hosted and sponsored by ACM SIGGRAPH, Association française de réalité virtuelle, and Laval Virtual in city of Laval, France.