Dolphin Smalltalk

In today's world, Dolphin Smalltalk is a topic that has captured the attention of millions of people around the world. With an impact that extends to different aspects of everyday life, Dolphin Smalltalk has become a focal point for discussions, debates and reflections. Whether it is issues related to health, technology, politics or culture, Dolphin Smalltalk has managed to generate growing interest among people of different ages, professions and cultural backgrounds. In this article, we will delve into the different aspects that make Dolphin Smalltalk a relevant topic today, exploring the various perspectives and contributions that this topic brings to our understanding of the world around us.

Dolphin Smalltalk
Dolphin Smalltalk 7
Paradigmobject-oriented
FamilySmalltalk
Designed byAndy Bower,
Blair McGlashan
DevelopersIntuitive Systems,
Object Arts
First appeared1 August 1997 (1997-08-01)
Stable release
7.1.24 / 19 June 2022 (2022-06-19)
Preview release
8.0 / January 2024 (2024-01)
Typing disciplineobjects, dynamic
ScopeLexical (static)
Implementation languageSmalltalk
PlatformIA-32, x86-64
OSWindows
LicenseMIT
Websitewww.object-arts.com
Influenced by
Smalltalk-80

Dolphin Smalltalk, or "Dolphin" for short, is an implementation of the programming language Smalltalk for Microsoft Windows.

The Dolphin 7 version release coincided with the project becoming free and open-source software under an MIT License.

Dolphin uses an integrated development environment. The toolset of this Smalltalk dialect include an integrated refactoring browser, a package browser and a WYSIWYG "view composer". Dolphin deviates from the conventional Smalltalk framework of model–view–controller (MVC), instead using model–view–presenter (MVP).

Features

  • Integration of the Refactoring Browser tools from Refactory Inc.
  • Package-based browsing environment as an alternative to a conventional Smalltalk class hierarchy browser.
  • A tabbed container to manage Dolphin browsers and tools and associating them together with a given idea or workflow. The goal is to save screen space and clutter and to help developers focus on their train of thought.
  • Source code management very similar to the ENVY source code manager that was available for some other commercial Smalltalk dialects.

References

  1. ^ a b "Dolphin Smalltalk 7 is Open Source". 29 December 2015. Retrieved 23 January 2016.

External links