In the universe of Dragon's Lair III: The Curse of Mordread, there are endless aspects to explore, understand and discuss. From its origins to its implications in today's society, Dragon's Lair III: The Curse of Mordread has become a central topic of debate and reflection in different areas. Its impact on culture, politics, economy and technology makes it an undisputed protagonist on the global stage. Throughout history, the Dragon's Lair III: The Curse of Mordread has evolved and generated great changes and challenges, and continues to be the subject of study and interest for experts and hobbyists alike. In this article, we will explore some of the most relevant facets of Dragon's Lair III: The Curse of Mordread and its influence on the contemporary world.
Dragon's Lair III: The Curse of Mordread | |
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Developer(s) | Don Bluth Multimedia |
Publisher(s) | ReadySoft |
Designer(s) | Tony Bozek David Quesnelle |
Composer(s) | Shawn Moore |
Series | Dragon's Lair |
Platform(s) | Amiga, Atari ST, MS-DOS, Apple IIGS |
Release | 1992 |
Mode(s) | Single-player |
Dragon's Lair III: The Curse of Mordread is a video game in the Dragon's Lair series, developed by Don Bluth Multimedia and published by ReadySoft Incorporated for the Amiga, Atari ST and MS-DOS in 1992. An Apple IIGS port was released in 2022.
It mixed original footage with scenes from Dragon's Lair II: Time Warp that were not included in the original PC release due to memory constraints. The game also included a newly produced "Blackbeard the Pirate" stage that was originally intended to be in the arcade game but was never completed.
This article needs an improved plot summary. (August 2015) |
The wizard Mordroc's witch sister Mordread seeks revenge for her brother's death and captures Dirk the Daring's homestead into an orb on her staff. Dirk was not in the house, so he begins pursuing Mordread to restore his home, and Princess Daphne inside it.
Two levels also in Dragon's Lair II ("Dirk in Wonderland" and "Beethoven's Creative Gust") are featured, in addition to said game's lost and unfinished "Blackbeard the Pirate", and the final stage is an original one: "Father Time's Castle".