This article will address the topic of Evolution@Home, which is of great relevance and interest for various areas of society. Evolution@Home is a topic that has generated extensive debate and has aroused the interest of numerous people over the years. This article aims to analyze in depth different aspects related to Evolution@Home, from its origins to its impact today. Likewise, different perspectives and approaches will be addressed in order to offer a broad and complete vision of this significant topic. Therefore, the main objective of this article is to provide a comprehensive and updated view of Evolution@Home, in order to promote reflection and critical analysis around this very relevant topic.
evolution@home screensaver | |
| Platform | BOINC |
|---|---|
evolution@home was a volunteer computing project for evolutionary biology, launched in 2001.[1][2] The aim of evolution@home is to improve understanding of evolutionary processes. This is achieved by simulating individual-based models. The Simulator005 module of evolution@home was designed to better predict the behaviour of Muller's ratchet.[2][3]
The project was operated semi-automatically; participants had to manually download tasks from the webpage and submit results by email using this method of operation. yoyo@home used a BOINC wrapper to completely automate this project by automatically distributing tasks and collecting their results. Therefore, the BOINC version was a complete volunteer computing project. yoyo@home has declared its involvement in this project finished.[4]