Hand of Fate 2

In today's world, Hand of Fate 2 is a topic that has gained great relevance and has captured the attention of different sectors of society. Since its appearance, Hand of Fate 2 has marked a before and after in the way we interact, live and perceive the world around us. Over time, Hand of Fate 2 has become a topic of debate and discussion in different areas, generating conflicting opinions and triggering actions that have impacted people's lives. Therefore, it is crucial to analyze and understand in depth the impact that Hand of Fate 2 has had on our lives, as well as on the development of society as a whole. In this article, we will explore some facets of Hand of Fate 2 and its influence on various aspects of daily life, in order to provide a broader and more comprehensive view on this vitally important topic.

Hand of Fate 2
Developer(s)Defiant Development
Publisher(s)Defiant Development
EngineUnity
Platform(s)
Release
  • Lin, Mac, Win, PS4
    • WW: November 7, 2017
  • Xbox One
    • WW: December 1, 2017
  • Switch
    • WW: July 17, 2018
Genre(s)Action role-playing, deck-building
Mode(s)Single-player

Hand of Fate 2 is a 2017 video game developed and published by Defiant Development. It combines action role-playing games with deck-building video games. It is the sequel to Hand of Fate.

Gameplay

Players progress through an overworld consisting of twenty-two levels, each of which has different goals. Each level must be cleared by facing challenges posed by cards dealt by the Dealer, a mysterious antagonist. Players also have their own deck of cards, as in deck-building games. Players can augment their decks with recruited companions, each of whom has their own story and associated quests. When cards indicate combat, players engage in third-person action sequences, as in action role-playing games. If players die, they must start the level over from the beginning.

Development

Defiant Development released it for Linux, macOS, Windows, and PlayStation 4 on November 7, 2017; for Xbox One on December 1, 2017; and for Switch on July 17, 2018.

Reception

Hand of Fate 2 received positive reviews on Metacritic. Although PC Gamer felt the combat was weak and repetitive, they said the strategic elements and storytelling make up for it. IGN called it a major improvement over Hand of Fate and praised the added depth, though they said it can still be repetitive. GameSpot said it is "a realization of the first game's promise" and praised the combination of genres. However, they said some quests rely too much on luck, and dying during a quest can be frustrating. Game Informer said the combat is "often boring or laborious", but they called the gameplay otherwise "fantastic and unique". Rock Paper Shotgun said it has more variety than Hand of Fate, but they said they missed that game's larger role for the Dealer.

References

  1. ^ "Staff Made With Unity favorites from 2017". Unity Technologies. 2017-11-29. Retrieved 2023-12-23.
  2. ^ a b Watson, Eric (2017-11-07). "Hand of Fate 2 review". PC Gamer. Retrieved 2023-12-23.
  3. ^ "Hand of Fate 2". Gamepressure. Retrieved 2023-12-23.
  4. ^ "Hand of Fate 2". Metacritic. Retrieved 2023-12-23.
  5. ^ Johnson, Leif (2022-03-02) . "Hand of Fate 2 Review". IGN. Retrieved 2023-12-23.
  6. ^ O'Connor, James (2017-11-15). "Hand Of Fate 2 Review". GameSpot. Retrieved 2023-12-23.
  7. ^ Tack, Daniel (2017-11-13). "Hand of Fate 2 Review". Game Informer. Retrieved 2023-12-23.
  8. ^ Meer, Alec (2017-11-06). "Wot I Think: Hand Of Fate 2". Rock Paper Shotgun. Retrieved 2023-12-23.