Headup Games

In this article, we will thoroughly explore the topic of Headup Games and its impact on today's society. Whether it is a relevant character, a historical event, a current topic or any other aspect of interest, we will delve into its origins, evolution and consequences. We will analyze its influence in various areas, from culture to politics, including economics and technology. Through a multidisciplinary approach, we will seek to provide a comprehensive and enriching vision of Headup Games, with the aim of understanding its importance and impact in the contemporary world.

Headup GmbH
Company typeSubsidiary
IndustryVideo games
FoundedJanuary 2009 (2009-01)
FounderDieter Schoeller
Headquarters,
Germany
Area served
Worldwide
Key people
Number of employees
14 (2021)
ParentThunderful Group (2021-2024)
SubsidiariesStudio Fizbin
Websiteheadupgames.com

Headup GmbH (also known as Headup Games) is a German video game publisher based in Düren. The company was founded in January 2009 by Dieter Schoeller, who serves as its managing director. The company is best known for publishing the Bridge Constructor series of games developed by ClockStone.

History

Headup Games was founded in January 2009 by Dieter Schoeller, who became its managing director. Operations were formally launched in Düren in April 2009, with Headup also employing executive producer Marcel Aldrup and executive PR & marketing manager Michael Zolna. The first game published by Headup was Twin Sector, an action-adventure games developed by Bremen-based studio DNS Development and released in September 2009. Subsequently, the company signed an agreement with NBG Multimedia that would allow NBG to distribute Headup's games in Germany, Austria and Switzerland. In October, Headup joined G.A.M.E., a German association for the video game industry. By January 2013, Headup employed six people, of which Zolna left the company in early April, being succeeded by Skander Essadi. By June 2014, Headup employed Schoeller, Aldrup and Aldrup's brother Mark as full-time employees, three trainees and two interns.

Headup was acquired by the Thunderful Group in February 2021 for up to €11 million, with the acquisition completed in March 2021.

On March 28, 2024, Thunderful Group has agreed to sell Headup Games to Microcuts Holding for €500,000. The sale will include Headup's back catalogue of approximately 80 titles and a pipeline of five games currently in development. As part of the agreement, Thunderful will receive a revenue share of up to €300,000 from a future unannounced title. The finalization of the deal is subject to shareholder approval, rewriting three IP-related contracts, and the transfer of Studio Fizbin to Thunderful. Studio Fizbin, another German developer, was acquired by Thunderful through Headup in 2023. The sale of Headup is part of Thunderful's restructuring program, which includes a 20% reduction in staff announced in January.

Accolades

Deutscher Entwicklerpreis – "Best Publisher" (2012, 2013, 2017)

References

  1. ^ a b c "About Us". Headup Games. Archived from the original on 12 February 2021. Retrieved 25 February 2021.
  2. ^ a b Batchelor, James (24 February 2021). "Thunderful acquires Bridge Constructor publisher Headup in €11m deal". GamesIndustry.biz. Retrieved 24 February 2021.
  3. ^ Kidwell, Emma (6 December 2017). "Valve licenses Portal to Headup for new Bridge Constructor game". Gamasutra. Archived from the original on 8 December 2017. Retrieved 7 December 2017.
  4. ^ "Headup Games feiert 10jähriges Jubiläum" [Headup Games celebrates 10-year anniversary]. GamesWirtschaft (in German). 7 January 2019. Archived from the original on 14 August 2020. Retrieved 25 February 2021.
  5. ^ a b Giesen, Burkhard (3 January 2013). "Mit Spielen auf Erfolgskurs: Headup Games aus Düren" [With games on the road to success: Headup Games from Düren]. Aachener Nachrichten (in German). Archived from the original on 5 June 2019. Retrieved 25 February 2021.
  6. ^ Pototzki, Tim (27 April 2009). "Headup Games nimmt Arbeit auf" [Headup Games begins work]. Gamesmarkt (in German).
  7. ^ Pototzki, Tim (7 May 2009). "Headup stellt Debüttitel vor" [Headup presents debut title]. Gamesmarkt (in German).
  8. ^ Pototzki, Tim (12 May 2009). "Headup gibt Vertrieb an NBG" [Headup hands distribution to NBG]. Gamesmarkt (in German). Archived from the original on 5 June 2019. Retrieved 25 February 2021.
  9. ^ Pototzki, Tim (19 October 2009). "Headup tritt G.A.M.E. bei" [Headup joins G.A.M.E.]. Gamesmarkt (in German). Archived from the original on 5 June 2019. Retrieved 25 February 2021.
  10. ^ "Zolna verlässt Headup Games" [Zolna leaves Headup Games]. Gamesmarkt (in German). 4 April 2013. Archived from the original on 5 June 2019. Retrieved 25 February 2021.
  11. ^ Johnen, Stephan (3 June 2014). ""Headup Games": Daddeln bis zur Serienreife" ["Headup Games": Gaming to production stage]. Aachener Zeitung (in German). Archived from the original on 5 June 2019. Retrieved 25 February 2021.
  12. ^ Writer, Sophie McEvoy Staff (28 March 2024). "Thunderful selling Headup for €500k". GamesIndustry.biz. Retrieved 28 March 2024.
  13. ^ "Preisträger Chronologie: 2012" [Prize Winners Chronology: 2012]. Deutscher Entwicklerpreis (in German). Archived from the original on 3 January 2018. Retrieved 2 January 2018.
  14. ^ "Preisträger Chronologie: 2013" [Prize Winners Chronology: 2013]. Deutscher Entwicklerpreis (in German). Archived from the original on 3 January 2018. Retrieved 2 January 2018.
  15. ^ "Preisträger Chronologie: 2017" [Prize Winners Chronology: 2017]. Deutscher Entwicklerpreis (in German).

External links