Kingdoms and Castles

In today's world, Kingdoms and Castles has become a topic of great relevance and interest to a wide spectrum of society. Whether on a personal, professional or academic level, Kingdoms and Castles has captured the attention of millions of people around the world. It is a phenomenon that has generated debate, reflection and analysis in multiple disciplines, raising both enthusiasm and concern. In order to shed light on Kingdoms and Castles and its impact on our daily lives, in this article we will explore its different facets, investigate its origin and evolution, and analyze the possible implications it has for the future.

Kingdoms and Castles
Developer(s)Lion Shield
Platform(s)
ReleaseJuly 20, 2017
Genre(s)City-builder
Mode(s)Single-player

Kingdoms and Castles is a city-building video game developed by Lion Shield and released on July 20, 2017 for Windows, macOS, and Linux. In the game, players build and expand a medieval town while defending it from dragons and vikings. The game received mixed to average reviews on release.

Gameplay

Kingdoms and Castles is a city-building game in a medieval setting. Players begin by placing down a castle on one of the game's islands, strategically placing it next to resources such as fertile land or iron deposits. The player has a limited number of peasants who perform jobs such as farming, building and collecting lumber. They can increase their number of peasants by building more homes. The peasants must be fed, which can be accomplished by building farms and granaries that store the food. Other buildings include foresters who cut and replant trees for lumber and quarries that can collect stone used to build larger homes. As the player progresses, they can begin taxing their peasants for gold, which can be used to pay workers and unlock new types of buildings.

Disasters periodically happen in the kingdom such as an annual winter that destroys crops, lightning strikes that cause fires and infectious plagues. Occasionally, enemies such as dragons, vikings and ogres will attack the kingdom. The player must construct defenses and recruit soldiers to fight off these threats.

Development

Kingdoms and Castles was developed by Lion Shield. It was inspired by SimCity, Banished and Stronghold. The game was supported via the crowdfunding website Fig. It made over US$108,000 with an original goal of $15,000.

The game was released on July 20, 2017 on Windows, macOS, and Linux.

The game was later released on December 1, 2023 for Xbox.

Reception

According to the review aggregator website Metacritic, Kingdoms and Castles received "mixed or average reviews". Rock Paper Shotgun praised the artstyle, and felt as though gameplay was less complex than that of other city-building games. PC Gamer enjoyed watching buildings be constructed, and considered the game to lack significant "depth", but overall felt as though it was "perfectly enjoyable". Kotaku said that he was "hooked" on constructing buildings, and felt as though it traded accessibility for complexity.

References

  1. ^ a b c d Livingston, Christopher (July 25, 2017). "Kingdoms and Castles is a fun and breezy medieval city builder". PC Gamer. Retrieved November 20, 2022.
  2. ^ a b c d e Smith, Graham (July 25, 2017). "Kingdoms And Castles is a beautiful, relaxing citybuilder". Rock Paper Shotgun. Retrieved November 20, 2022.
  3. ^ Hall, Charlie (August 10, 2017). "Crowdfunding platform Fig finally turned a profit for investors". Polygon. Vox Media. Retrieved January 15, 2023.
  4. ^ "Kingdoms and Castles PC | GRYOnline.pl". GRY-Online.pl (in Polish). Retrieved November 20, 2022.
  5. ^ "Buy Kingdoms and Castles | Xbox". www.xbox.com. Retrieved December 7, 2023.
  6. ^ "Kingdoms and Castles". Metacritic. Retrieved November 20, 2022.
  7. ^ Plunkett, Luke (July 25, 2017). "Kingdoms and Castles Is A Very Fun City-Building Game". Kotaku. Retrieved November 20, 2022.

External links