Monochroma

In today's world, Monochroma has become a topic of great importance and interest to a wide variety of people. Whether we are talking about Monochroma as a historical figure, an abstract concept or a current topic, its relevance and impact transcend barriers and borders, impacting people of different ages, cultures and professions. In this article, we will seek to explore and analyze different aspects related to Monochroma, with the aim of providing a comprehensive and enriching vision of this topic that is so significant today.

Monochroma
Developer(s)Nowhere Studios
Publisher(s)Nowhere Studios (Steam)
Merge Games (Retail)
EngineUnity 3D
Platform(s)
Release
  • Microsoft Windows, Mac OS X, Linux
  • May 28, 2014
  • Xbox One
  • June 24, 2016
Genre(s)Cinematic puzzle-platformer
Mode(s)Single-player

Monochroma is a cinematic puzzle-platform video game, and the first title by Istanbul-based developer Nowhere Studios. It was released on Xbox One on June 24, 2016.

Plot

Set in an alternate universe, Monochroma tells the story of two little boys, brothers, who fly a kite. While the older brother watches over the younger, the younger brother injures himself. This means the older brother must carry the younger brother. The brothers soon witness something truly awful. Alone in the storm, they must survive six hours of devilishly clever puzzles in order to save their world from tyranny.

Development

The game was first announced at GDC 2013. To acquire sufficient funding for the game, the project was first revealed on crowdfunding website Kickstarter to reach a goal of US$80,000, and successfully exceeded the goal, acquiring $84,644. The game was approved on Steam Greenlight on September 19, 2013 and released on May 28, 2014.

Reception

Monochroma received "mixed or average" reviews, according to review aggregator Metacritic.

Tom McShea of GameSpot gave the game 4/10, stating that "most of the later puzzles demanding precision that's just not possible" and "there are too many problems heaping frustration upon you". Hardcore Gamer gave it a 3.5/5, saying: "The colorless world may have drained the life from everything in it, but its endless challenges can’t leech the determination of a boy intent on keeping his brother safe."

References

  1. ^ Nisli, Orcun (24 June 2013). "The Path to Monochroma: Platformer Design Elements". Gamasutra. UBM Tech. Retrieved 5 April 2015.
  2. ^ Clark, Richard (2 April 2013). "The 10 Best Games at GDC 2013". Paste. Wolfgang's Vault. Retrieved 7 June 2014.
  3. ^ "Monochroma is now available for Xbox One". majornelson.com. 24 June 2016. Retrieved 28 June 2016.
  4. ^ Eugene (2014-05-23). "The Darkness Of Limbo And Ico's Cooperation Come Together In Monochroma". Retrieved 2024-04-03.
  5. ^ Turi, Tim (27 March 2013). "Nowhere Studios' Puzzle Platformer Feels Like The Next Limbo". Game Informer. GameStop. Retrieved 7 June 2014.
  6. ^ Nowhere Studios (2013-07-10). "Monochroma". Kickstarter. Retrieved 2014-06-07.
  7. ^ Matulef, Jeffrey (2013-09-21). "Superhot is an FPS where time only moves when you do". Polygon. Vox Media. Retrieved 2014-06-07.
  8. ^ a b c Mc Shea, Tom (26 May 2014). "Monochroma Review: Stuck in the dark". GameSpot. CBS Interactive. Retrieved 5 April 2015.
  9. ^ a b Beaudette, Matt (27 May 2014). "Review: Monochroma". Hardcore Gamer. Retrieved 20 June 2014.
  10. ^ a b "Monochroma for PC Reviews". Metacritic. Retrieved 28 May 2022.
  11. ^ a b "Monochroma for Xbox One Reviews". Metacritic. Retrieved 28 May 2022.

External links