In this article, we will explore the different facets of Reach for the Skies (video game) and its impact on today's society. From its historical origins to its relevance today, we will analyze the different aspects that make Reach for the Skies (video game) a topic of interest to a wide variety of people. Through a multidisciplinary approach, we will examine the economic, social, cultural and political implications of Reach for the Skies (video game), with the aim of understanding its influence on the contemporary world. Likewise, we will immerse ourselves in the debates and controversies that have arisen around this topic, considering different perspectives and opinions to offer a complete overview of its importance. Join us on this tour of Reach for the Skies (video game) and discover its significance today!
Reach for the Skies | |
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Developer(s) | Rowan Software |
Publisher(s) | Virgin Games |
Platform(s) | Amiga, Atari ST, MS-DOS |
Release | 1993 |
Genre(s) | Combat flight simulation |
Mode(s) | Single-player |
Reach for the Skies is a 1993 combat flight simulation video game developed by Rowan Software and published by Virgin Games for the Amiga, Atari ST, and MS-DOS.
The game is set on the southeast coast of England during the Battle of Britain. Players have the option to fight for either the Royal Air Force (RAF) or the Luftwaffe. After that is the choice of playing as either the pilot or the controller. Pilots fly in missions and take out enemy aircraft. Controllers make strategic decisions for the battle. The game offers two control options: simple or easy. Simple mode uses basic joystick directions and a fire button. Help systems like autogun and autopilot are offered. Autogun fires the gun automatically when an enemy is over the gunsights. Autopilot flies the plane automatically between predesignated points.
Publication | Score |
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Aktueller Software Markt | 48/60 (DOS) |
Amiga Format | 90% (1993) 89% (1995) |
Atari ST User | 85% |
CU Amiga | 59% |
The One | 81% (Amiga) |
Amiga Format compared the game to Their Finest Hour and said Reach for the Skies is "much more playable on a low-end Amiga" and has "the edge in speed and lasting playability". In conclusion it was called "an excellent flight simulator". The One gave a positive review but recommended to try Knights of the Sky first. CU Amiga summarized: "Excellent ideas poorly implemented. A waste." Atari ST User concluded "It's not exactly original stuff, but it's damn exciting and damn realistic."
Grafik: 10/12, Sound: 10/12, Spielablauf: 10/12, Motivation: 9/12, Gesamtnote: 9/12