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Return to Atlantis (video game)

In this article, we are going to delve into the fascinating world of Return to Atlantis (video game). From its origins to its influence on today's society, we will explore all the relevant aspects related to this topic. Over the next few lines, we will analyze its impact in different areas, its evolution over time, as well as its possible implications in the future. We will address both its positive and negative aspects, with the goal of giving the reader a more complete and balanced understanding of Return to Atlantis (video game). Join us on this tour and discover everything there is to know about this fascinating topic.

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Return to Atlantis
PublisherElectronic Arts
PlatformAmiga
Release1988
GenreAction-adventure

Return to Atlantis is a 1988 video game published by Electronic Arts for the Amiga.

Gameplay

Return to Atlantis is a game in which the player character goes on missions to help protect the ocean.[1] The player plays the role of Indiana Cousteau, proclaimed as a hero of the oceans.[2]

Development

Return to Atlantis was announced for the Commodore Amiga in late 1985.[3] It was one of the first titles announced for the platform.[4] The game was marked by a long development time and delays.[5] The art was produced by Mike Wallace.[6] It arrived two years after being announced.[4]

Reception

Douglas Seacat reviewed the game for Computer Gaming World, and stated that "All in all, Return to Atlantis is a game which offers mixed signals."[1]

References

  1. ^ a b Seacat, Douglas (June 1988). "Taking a Dive: EA's "Return to Atlantis"". Computer Gaming World. Vol. 1, no. 48. pp. 26–27.
  2. ^ Maher, Jimmy (2018-01-26). The Future Was Here: The Commodore Amiga. MIT Press. ISBN 978-0-262-53569-4.
  3. ^ Compute! Magazine Issue 065. October 1985.
  4. ^ a b Compute! Magazine Issue 083. April 1987.
  5. ^ The Journal of Computer Game Design. Journal of Computer Game Design. 1990.
  6. ^ Compute! Magazine Issue 079. December 1986.