In today's world, Ronald Azuma is a topic that has captured the attention of many people in different fields. Whether due to its relevance in society, its impact on history, or its influence on popular culture, Ronald Azuma has proven to be a fundamental element in the lives of many people. Throughout this article, we will explore different aspects related to Ronald Azuma, from its origins to its impact today. We will delve into its relevance in different contexts, analyze its implications in various aspects of daily life, and examine its constant evolution over time. In short, Ronald Azuma is a fascinating topic that deserves to be explored in depth to understand its true meaning in today's world.
Ronald Azuma is an American computer scientist, widely recognized for contributing to the field of augmented reality (AR). His work A survey of augmented reality became the most cited article in the AR field and is one of the most influential MIT Press papers of all time. Azuma is considered to provide a commonly accepted definition of AR and is often named one of AR’s most recognized experts.
Method and apparatus for generating augmented reality content.
Publications
With his scientific research and publications, Azuma contributed on the international scale to the computer science field of augmented reality, including such publishers as MIT Press or IEEE. Below are his most cited articles, according to Google Scholar:
^US patent 7002551, Ronald Azuma, Ron Sarfaty & Ron Sarfaty, "Optical see-through augmented reality modified-scale display", published 18 March 2004
^US patent 2007035562, Ronald Azuma, Ron Sarfaty & Ron Sarfaty, "Method and apparatus for image enhancement", published 15 February 2007
^US patent 2012086727, Thommen Korah, Ronald Azuma & Ronald Azuma, "Method and apparatus for generating augmented reality content", published 12 April 2012
^Azuma, Ronald; Bishop, Gary (July 1994). "Improving static and dynamic registration in an optical see-through HMD". Proceedings of the 21st annual conference on Computer graphics and interactive techniques - SIGGRAPH '94. Vol. 94. ACM (Association for Computing Machinery). pp. 197–204. doi:10.1145/192161.192199. ISBN0897916670. S2CID7250743.
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