Tintin on the Moon

In this article, we will explore the fascinating world of Tintin on the Moon and its impact on today's society. Tintin on the Moon is a topic that has captured the attention of experts and amateurs alike, generating debates and reflections in a wide range of fields and disciplines. Throughout history, Tintin on the Moon has played a crucial role in shaping events and narratives, influencing the way people interact with each other and perceive the world around them. In this comprehensive analysis, we will examine various aspects and facets of Tintin on the Moon, offering a complete overview that allows the reader to understand its importance and relevance today.

Tintin on the Moon
MS-DOS Title screen
Developer(s)Probe Entertainment
Publisher(s)Infogrames
Programmer(s)
  • Philippe Nottoli
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Composer(s)Jeroen Tel (Commodore 64)
Platform(s)Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, ZX Spectrum
Release1987
1989
Genre(s)Action
Mode(s)Single-player

Tintin on the Moon is a 1987 video game loosely based on the Destination Moon and Explorers on the Moon comic books from The Adventures of Tintin, the series by Belgian cartoonist Hergé. It is a first person shoot 'em up/side scroller and the first Tintin video game.

Summary

This video game was originally made by Infogrames for various home platforms in 1987 and was converted to DOS by Probe Entertainment in 1989. The game's storyline is based loosely on the plot of the Destination Moon and Explorers on the Moon comics from the series. The object of the game is to land on the Moon, while avoiding asteroids and thwarting enemies within the rocket.

Tintin on the Moon was the first PC game to feature the character Tintin.[citation needed]

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