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Toonloop

In this article, we are going to address the issue of Toonloop from a comprehensive and detailed perspective. Toonloop is a topic of great relevance and interest today, since it directly impacts people's lives and different aspects of society. Throughout this text, we will analyze the most relevant aspects related to Toonloop, from its origin and history to its impact today. In addition, we will explore different approaches and opinions on Toonloop with the aim of offering a broad and enriching vision of this fascinating topic.

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Toonloop Live animation editor
Original authorAlexandre Quessy[1]
DevelopersAlexandre Quessy, Tristan Matthews, Vasilis Liaskovitis
Initial releaseApril 11, 2008 (2008-04-11)
Stable release
2.2.2 / March 19, 2013 (2013-03-19)[2]
Written inC++ (GTK+)
Operating systemUnix-like
Size0.2 megabytes
Available inEnglish
TypeAnimation software
LicenseGNU General Public License
Websitetoonloop.com

Toonloop is a software application for live stop-motion animation.[3] "Live" means that the animation is constantly playing while being edited. Toonloop allows animators to create stop-motion animation, pixilation, and other animation techniques and the result is constantly seen while the user is adding images to the animation. It is a project of Alexandre Quessy[4] with help from Tristan Matthews.[5]

Alexandre Quessy presented artistic performances using this software at SAT[6] and ETS[7] in Canada and at the Piksel 09 Festival in Norway.[8][9]

Toonloop is free and open-source software subject to the terms of the GNU General Public License (GPL). It is programmed in C++ and GTK+ as well as GStreamer. It has a Debian package.[10] Toonloop was mentioned briefly at the 2009 Open Video Conference.[11]

Toonloop has also been the topic of blogs.[12]

Features

Toonloop can be used to create time-lapse animations.[8]

References

  1. ^ "Alexandre Quessy". Archived from the original on 8 March 2011. Retrieved 1 April 2016.
  2. ^ "Index of /". Archived from the original on 2017-06-01.
  3. ^ "prize-survey.com". Archived from the original on 17 July 2011. Retrieved 1 April 2016.
  4. ^ "Toonloop ~ AnimaBoucle ~ CicloAnimación - Alexandre Quessy". Archived from the original on 18 October 2010. Retrieved 1 April 2016.
  5. ^ Tristan Matthews (15 December 2008). "Tristan's werke". Archived from the original on 4 March 2016. Retrieved 1 April 2016.
  6. ^ "PropulseART: Biographies". Archived from the original on 2011-07-06. Retrieved 2009-12-13.
  7. ^ "Le logiciel ToonLoop d'Alexandre Quessy fait le tour du monde". Le Lien MULTIMÉDIA :: le portail des professionnels du numérique au Québec. Archived from the original on 17 April 2016. Retrieved 1 April 2016.
  8. ^ a b "Piksel09 « PIKSEL". Archived from the original on 29 March 2016. Retrieved 1 April 2016.
  9. ^ "poptronics ' Piksel, l'art en mode free a rendez-vous en Norvège". Archived from the original on 15 April 2016. Retrieved 1 April 2016.
  10. ^ "Debian -- Details of package toonloop in wheezy". Retrieved 1 April 2016.
  11. ^ "Stop Motion as Performance? Toon Loop, Free Realtime Tool; Plus a Modern Milkmaid". CDM Create Digital Music. 22 June 2009. Archived from the original on 3 January 2010. Retrieved 13 December 2009.
  12. ^ esme_design (December 2009). "SENIOR MEDIA THESIS". Archived from the original on 3 March 2016. Retrieved 1 April 2016.