In this article we will be addressing Visual Effects Society, a topic that has captured the attention of numerous individuals around the world. In order to provide a comprehensive and detailed view on Visual Effects Society, we will explore different aspects related to this topic, from its origins to its relevance today. Additionally, we will examine various perspectives and opinions of experts in the field, with the purpose of offering readers a deep and complete understanding of Visual Effects Society. In addition, we will analyze the impact that Visual Effects Society has had in different areas, as well as its possible implications for the future. Ultimately, this article aims to shed light on Visual Effects Society, providing readers with an informed and enriching perspective on this topic.
Abbreviation | VES |
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Formation | 1997 |
Website | www |
The Visual Effects Society (VES) is an entertainment industry organization representing visual effects practitioners including artists, animators, technologists, model makers, educators, studio leaders, supervisors, PR/marketing specialists and producers in film, television, commercials, music videos, and video games. It has about 4,000 members in 42 countries. Since 2002 it has produced the Visual Effects Society Awards which honor the best work of the previous year in various categories.
In 2007, the Visual Effects Society unveiled their list of the 50 most influential films in visual effects. Due to ties, there were actually 51 films in the list. The films were:
In 2017, an additional 21 films were added to the list: